Exploring Godot
Hi! This is my first go at making a 2D game using the Godot engine. It’s essentially an Asteroids-style game with a few extra twists. I took on this project mainly to learn more about how physics works inside Godot. Hopefully it’s the first step toward building bigger and more complex games. The project was built using the C# version of Godot, and I created all of the game assets myself.If you have any suggestions or feedback, feel free to drop a comment — I’d love to hear it.Download from Itch.io